﻿/*
---------------------------------------
    Rodeo Game Engine
    Rodeo Renderer Module
    Effects.h - header file
    Copyright(c) Marcin Goryca
---------------------------------------
*/
#ifndef RODEO_RENDERER_EFFECTS_H_
#define RODEO_RENDERER_EFFECTS_H_

namespace rodeorenderer
{
class Effects : public Entity
{
public:
    Effects(std::string filename);
protected:
private:
    Effects(){}
};
}    // end of rodeorenderer namespace

#endif    //RODEO_RENDERER_EFFECTS_H_